State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2023

Top 5 Third Person Games in the UK: Q2 2023 Performance

An overview of the performance of the top 5 third person games in the UK during Q2 2023, including trends in weekly downloads, revenue, and active users.

Top 5 Third Person Games in the UK: Q2 2023 Performance

In the second quarter of 2023, the top 5 third person games in the United Kingdom showcased varying performance trends across weekly downloads, revenue, and active users. Here's a detailed look at the data from Sensor Tower.

PUBG MOBILE saw a notable trend in its weekly revenue, starting strong at around $224K and peaking at $294K by the end of April. The revenue then experienced a decline, reaching approximately $138K in early May, before stabilizing around $166K towards the end of June. Weekly downloads fluctuated between 9.7K and 15.5K, while weekly active users saw a slight increase, ending the quarter at approximately 279K.

MIR4 exhibited a consistent decline in weekly downloads, dropping to almost negligible numbers by the end of the quarter. Revenue peaked at $231K in early April but generally trended downwards, ending at $111K. Active users remained relatively stable, averaging around 800 throughout the quarter.

Star Wars™: Galaxy of Heroes showed a steady performance in weekly revenue, starting at $105K and maintaining a similar range, with a peak of $148K in early May. Weekly downloads were highest at the beginning of May with 10.6K but gradually decreased to approximately 3K by the end of June. Active users started at 130K, peaking at 146K, and ended the quarter at about 121K.

Guns of Glory: Lost Island had a mixed quarter with revenue fluctuating between $80K and $132K, ending June at $115K. Downloads were highest at the beginning of April with 8.8K, followed by a dip and a slight recovery towards the end of the quarter, averaging around 3K. Active users showed a declining trend, starting at 22K and ending at approximately 6K.

Genshin Impact experienced significant fluctuations in weekly revenue, peaking at $193K in mid-April and then dropping to $46K in early June before stabilizing around $74K by the end of the quarter. Weekly downloads varied, reaching a high of 12.2K in early April and dropping to about 5.9K by early June. Active users started at 80K, saw a peak of 85K, and ended the quarter at around 59K.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2023